Luke Fergusson of the Hobby Room got in touch recently asking if we’d be interested in a hosting a painting tutorial he had put together for the new Star Wars: Imperial Assault game from Fantasy Flight. I have been following The Hobby Room’s progress on Instagram for a while now and have been constantly impressed by the standard of their work, enthusiasm and willingness to share tips and information with the hobby community. Those dudes have the right attitude, produce good quality hobby materials and I hope we can host more of their tutorials here at Corehammer in the future. Check them out on Instagram here: @thehobbyroom…over to Luke for the tutorial… Continue reading →
I don’t know much about Prodos’ Warzone IP. My only knowledge of the company came from their Aliens Vs Predator Kickstarter, so a couple of years back now. I was impressed that (what I assumed was) a small company managed to grab itself rights to such a solid project. It was a ballsy move, one that made me think that these guys were ones to watch. I didn’t back, but a few of my mates did, and that’s how they came to be on my radar. I went to Salute 2014 and spent a fair bit of time at their stand, admiring some of the initial sculpts for AVP. They really had gone all out on this project, the miniatures looked awesome and the small amount of gameplay stuff out there was very cool indeed. Continue reading →
Just when I was starting to feel crushed under the weight of disappointing Kickstarters… along comes Martin McNeil. The WarGames project is as ambitious as it is appealing. I’ve always wondered about the business practices of wargaming / hobby based stores. Loving Space Marines may well allow you to start a business that permeates passion for the hobby, but that is not enough to make an organisation a success. Continue reading →
There are some genuinely wonderful things happening on these shores at the moment. Maybe that has always been the case, I dunno. But I do feel like its an exciting time to be a grown man with a disposable income and a passion for good quality miniatures. The rise of 3D printing and digital sculpting is paving the way for a new generation of tech-aware, imaginative creators who grew up in the Realm Of Chaos, and used that blueprint to come up with a whole host of worlds with multiple influences.
Ax-Faction is one such organisation. There are others too, that I will be covering in the coming weeks. Ax-Faction came to my attention toward the end of last year. I’d not heard of them, which upset me a little, because I thought my finger was on the pulse but apparently not. I liked the vibe of the company. It was brutal without being overly po-faced and serious, there was a light heartedness there, like a slasher film I guess. As if that wasn’t enough, the soundtrack to this website was none other than Liverpool sludge kings Conan. This was a company I wanted to keep an eye on. Continue reading →
From time to time I bang on about these. If you’re looking to pick up some new skills, or hone some existing ones, there is absolutely no better way to do so than painting with other people.
Liverpool painter John Harrison has been running weekend workshops for coming up to 4 years now, and has brought over some of the most talented and well respected miniature painters in the world to deliver classes in Liverpool, Cardiff and Cambridge. I’ve not met a single student who has come away from one of these classes feeling like their money had not been well spent.
John has two classes that he runs himself a few times per year. The first is his beginners class. This lasts a weekend and comes highly recommended. But the class he is bringing to Cardiff next month will be focussing on vehicle weathering, which over the last few years has reached something of a zenith in miniature painting. The more tutorials people see, the narrower the gap gets between high end historical painters and tabletop focussed gamers. While many of these techniques are on display in books, and in YouTube tutorials, there is no substitute for sitting down with an experienced painter and watching them go through them in the flesh.
Having gone through the weathering workshop late on in 2014, I can confirm that it covers a lot of innovative and exciting techniques to make your vehicles look in a very poor state indeed. This includes, but is far from limited to the use of oil paints, weathering pigments and chipping fluids.
If you have the weekend free, and weathering is something you are looking to expand upon, I can suggest no better way to spend your dosh than this workshop. Very, very highly recommended. Places cost £95 for the weekend, and are strictly limited. It will take place at popular gaming venue and online store Firestorm Games, in Cardiff. Get in touch with John via the event page on Facebook for more details and to book your place.
In around 2011 I thought I would start getting serious about painting. I was amassing a fairly big collection since coming back to the hobby in 2005, and had played a few games but I hadn’t really met anyone who I enjoyed gaming with outside of my long time mates from over in Manchester. So I had hundreds of miniatures sat there doing nothing, and since I had always admired painters from my childhood, I thought I would start trying to push that aspect of the hobby instead. I came across Miniature Mentor, which is an excellent, but seemingly dwindling resource offering video tutorials from some of the worlds most wonderful painters. The site, especially its beginner videos is a perfect first step. For its flaws however, the best thing about Miniature Mentor is how it blew open the door and inspired a lot of tech-savvy painters to take that blueprint and improve it. Enter Painting Buddha.
Here’s the second part in our new series, choosing a legion. This episode, Greg Dann has kindly taken time out from his busy schedule, hosting 30k podcasts After Ullanor, and more recently The Imperial Truth, as well as various other aspects of the hobby, to delve into the Rout with us.
There has never been a better time to get in to miniature painting. I say this without hyperbole. Think back to when you were 13, scrolling though those massive walls of texts in White Dwarf, trying to figure out how Mike McVey got those blends so damn nice. Think about that when you see the following pages and you’ll see that I’m right. Continue reading →