A short while ago I wrote an article (here) about DIY gaming and how making your scenarios, armies, rules or entire games is a magnificent use of your time and creativity. The indie RPG and tabletop scenes are absolutely flourishing right now so I wanted to take a moment to highlight a particularly interesting game that has just launched its Kickstarter.
Relicblade, a tactical fantasy adventure game created by Sean Sutter. I had a chance to conduct a meandering interview with Sean where he discusses everything from his gaming history, the benefits of sculpting digitally and the importance of incredibly dangerous battlefield conditions, but first a quick review of the game itself. Continue reading →
The beginnings of the horde – what I managed of the Orks last year. Three completed units, and a few friendless test models. The latter’s mates are some of the guys I’ll be cracking into imminently.
Towards the tail end of 2014, I came back to the “painting and playing games with little toy men” hobby, after a break of about ten years. I’d previously worked up at GW head office in Nottingham, and upon leaving that job and moving to London, a combination of factors meant I just kind of drifted away from hobby stuff. However, the 4th Edition of Space Hulk sucked me back in. Not long after that, I stumbled across Corehammer, which was very encouraging in terms of discovering people out there approaching things in a way that appealed to me, rather than the relentless tide of tedium and negativity which seems to comprise the majority of internet discourse surrounding tabletop gaming.
In my year or so back astride the Hobby horse, a couple of things happened. First, without the constant bombardment of new stuff (at GW staff discount), and with more limited hobby time available, I became a bit more disciplined about actually finishing off painting projects. Second, in spite of the former point, I still managed to amass myself a reasonably-sized Pile Of Shame™. (There is an entirely different PoS™, consisting of the majority of the stuff I amassed in my time as a GW employee, sitting in the loft of my parents’ home, but that’s another pile for another time). Continue reading →
Thanks to The Plastic Crack Blog for hosting Boardy and getting this cool video batrep up.
300 point ITS no spec-ops game, with the mission Frontline, featuring Tohaa vs Haqqislam
So grab a brew and enjoy the spectacle
“Comics are just words and pictures. You can do anything with words and pictures.” – Harvey Pekar
Because I’m an adult, and so is the rest of my D&D group, and that apparently means doing adult things, and having stupid adult responsibility, my D&D game only actually ends up playing about once per month. We all probably want to play more, and individually could make it happen, but as a group, it just works out that way. This leaves me with a lot of time during each month where I wish I was slaying things with sword and dagger, but I’m disappointingly not. That sorry mental state of D&D withdrawal has led me for a search of other items that can hit that certain ‘Swords and Sorcery’ sweet spot. I’m chasing that short term nerd high that will get me through to my next dice rolling, quick thinking, smooth talking and treasure plundering adventure. While I’m pretty up to speed on the state of the fantasy genre as it relates to videogames (excellent), books (saturated), film (mixed bag) and television (mostly shit), I had no idea what was going on with comics. Now I love the medium, comics are pretty damn amazing, but I had sort of fallen out of the comic scene a while back as it is somewhat exhausting to keep up with. As I thought about it though, the fantasy genre is perfect for comics. With sequential art you can create whatever the fuck you want, and then all you have to do is go out and draw it. There isn’t a special effects budget to restrict your imagination, creators can just make whatever stokes the fires of their imagination. Fantasy and comics should be a beautiful match and I was sure if I just poked around a little there would be hordes of graphic novels that could satisfy my D&D cravings. Continue reading →
Almost everything I’m obsessed with, inspired by or simply think is ‘rad’ can be traced back to my exposure to an unholy trinity of influences at key developmental stages of my childhood. Star Wars at five years old, Fighting Fantasy at seven years old and 2000AD at eight years old.
Whilst I’ve discussed the influence of Fighting Fantasy and Star Wars at length elsewhere on this blog, the acid damage 2000AD wrought upon my delinquent brain has yet to be fully explored. Trust me though it’s coming. Once again the blame can be placed squarely at the feet of my sainted Grandmother who every Friday would turn up at our house with the TV & Radio Times for my parents, The Storyteller tape/magazine for my little sister and Transformers and Whizzer & Chips for me. Things were going swimmingly until one Friday she arrived later than usual. For whatever reason she had been delayed. ‘I am sorry Nathan, but the man at the newsagent didn’t have any Transformers left…’ She delivered this dreadful news whilst rummaging in her bag and upon seeing my forlorn mug peering back at her she added cheerily ‘Don’t worry though love, I got you something else….it’s got big robots in it’. She stuffed a magazine called 2000AD into my eager grasp and lo the stars aligned, doom bells tolled and the sun went black as sackcloth. The robots in question were of course the ABC Warriors. Occult obsessed, chaos worshipping, human murdering, cross-dressing war droids who kicked about with a cloven hoofed alien warlock. So that was me pretty much fucked. Continue reading →