Cold Sleep – Infinity Battle Report

IBR Picture 5

(ITS Infinity battle report in a North England wasteland – written by Ross)

I started my dark path with nerdom playing Heroquest, Space Crusade and reading FF novels with my brother Adam. It wasn’t until I obtained a copy of Tyranid Attack at age 11, that my true journey and on-off love affair with GW commenced. In the 20+ years since then, I’ve worked for GW, been a freelance painter for several other companies and lost my fair share of blood and teeth at HC shows. I’ve also played almost every type of game system that has been around, and that is mainly due to my long time partner in the dark arts – Matt Beech. Just before I set sail to the golden shores of California 6 years ago, Matt introduced me to Infinity and since then, I have never looked back. I love it. The game play, the universe and the whole manga aesthetic. Every time I visit, I make the pilgrimage to spend a weekend gaming with Mr Beech, and since Infinity is always on the cards, this last weekend I had this brilliant idea of doing an old-school battle report, the like of which we all used to know and love in that fabled tome White Dwarf (cue the bashing of GW for dropping them). The main aim of which was to enlighten a wider audience on the exciting game play of Infinity.

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‘This is the voice of MayaCast’

MayaCast LogoIf you have been listening to any Infinity pod casts over the last few years you are probably used to listening to the dulcet tones of Tom Schadle. Co-host of MayaCast and previously one of the hosts on O-12. Tom has been a big part of the Infinity community for a few years. Aside from being a big advocate for Infinity, he also happens to be an award winning painter, whose work has graced a number of companies. If you’re not aware of his work, check out his blog and his Facebook page.

Pan O modelsTom took some time to answer some half-baked questions from Corehammer, so without any further ado:

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Infinity: Voyage to Infinity

InfinityYuJing1280x960

Infinity 3rd Edition is out and the game has really picked up momentum in the crew. I’m not going to dwell on the game, the rules or even ‘sexy modelgate’. We’re talking scenery. Infinity requires fuck loads. We’re not talking the usual GW fair either plastered with skulls and with more holes than actual scenery. We are talking whole buildings, crates, barriers, walk ways, bill boards, and cars. Pretty much anything that goes into make a table look good but more importantly block Line of Fire and offer a degree of protection.

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The Twelve Elements of War: Kickstarter Hype

12 Elements KS

 Kickstarter is pretty much the defined path these days to get your shit out there. So what makes The Twelve Elements of War any different from any other game out there? It’s based in a Fantasy setting, it’s got Dwarves, Halflings, Trolls, Elves, so nothing new there then. It’s got leather clad warrior women with their….no its got leather clad warrior women who look like they’re going to kick the shit out of you. So that’s one stereotype disposed of then. So all the factions are split into races then, right? Nah mate, it’s all about guilds and clandestine groups, we’re talking fantasy Special Ops here, or at the very least the Dirty Dozen. Oh and if there’s any doubts about the models, check out the Faun.

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