Words and Pictures: Fantasy Comics Roundup

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“Comics are just words and pictures. You can do anything with words and pictures.” – Harvey Pekar

Because I’m an adult, and so is the rest of my D&D group, and that apparently means doing adult things, and having stupid adult responsibility, my D&D game only actually ends up playing about once per month. We all probably want to play more, and individually could make it happen, but as a group, it just works out that way. This leaves me with a lot of time during each month where I wish I was slaying things with sword and dagger, but I’m disappointingly not. That sorry mental state of D&D withdrawal has led me for a search of other items that can hit that certain ‘Swords and Sorcery’ sweet spot. I’m chasing that short term nerd high that will get me through to my next dice rolling, quick thinking, smooth talking and treasure plundering adventure. While I’m pretty up to speed on the state of the fantasy genre as it relates to videogames (excellent), books (saturated), film (mixed bag) and television (mostly shit), I had no idea what was going on with comics. Now I love the medium, comics are pretty damn amazing, but I had sort of fallen out of the comic scene a while back as it is somewhat exhausting to keep up with. As I thought about it though, the fantasy genre is perfect for comics. With sequential art you can create whatever the fuck you want, and then all you have to do is go out and draw it. There isn’t a special effects budget to restrict your imagination, creators can just make whatever stokes the fires of their imagination. Fantasy and comics should be a beautiful match and I was sure if I just poked around a little there would be hordes of graphic novels that could satisfy my D&D cravings. Continue reading

January Kickstarter Round Up

Once again, I am going to bravely wade into the festering swamp that is Kickstarter and pull out a few shining nuggets of pure gaming gold.

First up a little gaming mat that’s cheap as hell:

SubF-X Gaming Mats

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The second gaming mat Kickstarter from Ceri Designs, he returns a lot tighter with a more focused campaign. Last time was a similar deal £19 for a 3’ by 3’ full colour gaming mat. Great value, these are felt and through some sort of magic have really colourful designs on them. I got one of his last ones for X-Wing and its really bright and clear and at that price, you can’t really argue! This time the focus is on mats for a little game you might have heard of called Guildball. Last time he was quick as hell to get product out and didn’t over promise, a great way to run a campaign. He’s also really receptive to ideas, so if you don’t fancy Guildball (but you should) let him know what else you like and see what he can do.

Representation is Corehammer’s word of the week, so this project is right up our collective alley: Continue reading

Unfinished Projects: Embracing the chaos of my mind

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If you have a hobby, you have projects. Honestly it doesn’t matter if you’re into miniatures, rpg’s, fishing, music, ridiculous cars or quilting, you always have things you want to be working on if you just had the time. Now the nature of our modern lives means we never have the time we think (or want) to move this stuff forward, which creates a backlog of unfinished, sometimes only dreamed of projects. This is the chaos of your mind. That disheveled area were wild ideas are left to roam. Now there are two methods of dealing with this chaos, especially in gaming.

  1. Complete each project you start methodically, focusing all attention and thinking on one thing at a time. Don’t even consider other creative endeavors until you’re at a finished stage on the previous item. When people ask what you’re working on, it will be the same thing as last time and you always complete what you start.
  2. Keep those dreams alive. Embrace your hobby wobbles and tangential flights of fancy filling your life with mental explorations of those things you’re passionate about. Love the chaos.

So if you can do method 1, congratulations, you’re probably a robot. Seriously, look at yourself hard in a mirror, try and remember the last time you got sick, have an expert ask you cross referenced questions about empathy with a Voight-Kampf machine, because you might not be human. If you can seriously tell me you never think about something new till you’ve finished the old, I don’t fucking trust you. This article is for the rest of us. Those that fall more squarely into method 2. It’s about the rich landscape of the mind and how planning projects, dreaming of armies/systems/terrain and games is an important part of the hobby that should be acknowledged and celebrated. Continue reading

Jason Frye Of Harrowed – A Thanet State Of Mind

10730867_816735798377774_5192776515379629312_nEarlier this year I resurrected my hardcore fanzine Harder They Fall. I had written the two previous issues back in the early 2000’s, when my involvement in that scene was far more active. In 2015 I felt like I wanted to flex some creative punk rock muscles that had cramped up and so I recorded some punk songs with my friends Jamie and Kieron which became the Severed demo and I interviewed some other friends  and Harder They Fall issue 3 became a thing. The issue sold well, certainly well enough for to convince me that doing a fourth issue might be a nice idea. And sadly that’s where we come unstuck. Life got busy again and my plans to publish another issue had to get dialled back. Anyhow, I DID manage to conduct a couple of interviews for issue 4 before I ran out of steam and rather than let them languish I figured I’d throw them up on the ol’ Hammer. First up is an interview with my old friend Jason Frye. We’ve been allies for over a decade, we’ve  played in bands together and he’s patiently endured more of my  belicose ranting than most. With a new Harrowed split EP with Art Of Burning Water on the horizon courtesy of Secret Law & Superfi Records I thought it was high time that the quiet man of Kent’s hardcore/metal scene had his say….
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Rage Of Sigmar or: How I Learned to Stop Worrying and Love the Bomb

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5 months down the line after the great sundering of Warhammer Fantasy Battle, and the reverberations are still being keenly felt. The End Times was the herald of the new age, and the clue was in the name. Communities split, armies were shelved or even burned on Youtube, popular WHFB podcasts ground to a halt, and a torrent of rage was directed at GW. Some of the nonsense posted on forums and social media was so ridiculous a Facebook page was created to laugh at the sheer absurd nature of the finest comments, I give you the Rage Of Sigmar. So, where are we at now?

If you can look beyond the sheer negativity attached to it, and accusations of being GW apologists flung at anyone championing it, you will find that some people are actually enjoying the new game and setting. Games are more scenario-focused, with more emphasis on the narrative and scenery, and a better scope for alliances and mixed armies. These are things that I enjoy from the 40K side of things, with the tactical objective cards, and whilst kill points/push it forward were good for learning the game or a quick pick-up, they always lacked depth. Round bases and the loss of “rank and flank” has opened up modelling options with more room for elaborate poses and basing schemes, and a dynamic looking table. Simplified rules help avoid looking up endless charts and flipping back and forth through a telephone book. The depth and synergy can be found in the warscrolls though, and as you play more games you find there are tactics with things like order of combat, direction of pile-ins, retreating, and gambling on the double turn. If you don’t believe me, head over to Youtube to check out Ash Barker’s channel Guerrilla Miniature Gaming and you’ll witness some fun games Continue reading

The Best Things Of 2015

Star-Wars-IV-Throne-CeremonyDecember, month of the best albums of the year lists. Endless lists of pretty much the same thing, with no explanation beyond “it’s cool because I like it”. So, to mix things up, we’ve got a few of the crew to give us their top 5 picks of the year, but thrown it wide open and not limited it to any one thing. The notable exception from most of these, as we haven’t had time to gather our thoughts, will be The Force Awakens, which I’m guessing everyone will be losing their shit over right now. So, get comfy, grab a brew and find out what’s been getting us excited

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Jagged Visions: Warriors and Warlords of Angus McBride

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“I do not love the bright sword for its sharpness, nor the arrow for its swiftness, nor the warrior for his glory. I love only that which they defend.” – J.R.R. Tolkien

I was introduced to RPG’s at a reasonably young age by two little shits on the school playground. It was the very end of the 1980’s and I was an introverted 10 year old at a new school. At lunch I overheard two kids talking about killing some form of demonic wolf creatures that couldn’t be seen without a magical spell. Now being a fledgling fantasy fan who had watched the Ralph Bakshi ‘Lord of the Rings’ at least 20 times, this sounded supremely interesting. I edged closer and closer hoping to enter the conversation through some weird form of social osmosis, willing them to notice me. They finally stopped talking and looked at me in unison.

“What are you guys talking about?”

“Roleplaying” came the brisk reply

“What is that? Sounded cool.”

“We play a game were we’re warriors and wizards who kill all kinds of monsters and get magic. It’s called Dungeons and Dragons.” The words sort of escaped in a lazy rambling manner as if this was the most boring question I could have ever asked.

“Can I play!”

“I guess” was the reply with barely hidden distaste for the tedium. Continue reading

Corehammer presents: Dungeonpunx Podcast

LogoAfter much procrastination we have finally got our finger out and recorded the debut episode of the Corehammer podcast, which I have dubbed Dungeonpunx. I had been wanting to try my hand at podcasting for a while but the opportunity to get the rest of the OG Corehammer mournival around the table on the regular was proving to be an impossible feat. Despite my best efforts, conflicting schedules, geographical hinderance and a generous serving of good old fashioned apathy amongst our ranks put the clappers on my plan for full media dominance. I sulkily resigned my podasting ambitions to the steadily increasing mountain of ‘that could have been cool’ ideas.

Regular readers may recall my crisis of faith a few months back HERE Increasing pressures from work and university as well as recently volunteering a couple of Saturdays a month to work with autistic kids have led to a gradual withdrawal from regular posting and editing here, as well as a re-evaluation of what I really want out of the hobby. And whilst my 13th Company have not graced a battlefield since last years Corehammer Christmas party, I HAVE been playing D&D 5th Edition on the regular for just over a year and absolutely loving it.

A change in personal  responsibilities meant that I recently had to take a hiatus from my usual Wednesday night  D&D sessions. In anticipation of this I set up a regular Sunday afternoon session with a group of close friends that were keen to give D&D a try but had very little experience of actual RPG’s. Being the only member of the group familiar with 5th Ed D&D I grudgingly found myself sitting in the DM’s chair and after a few clumsy sessions we have found our feet and really got stuck into it. The natural rapport that already existed between Boardy, Max, Ager, Tom, Connor and I translated well into creating a comfortable and entertaining gaming dynamic. It soon occurred to me that this gang of cocky dungeoneers could perhaps serve a dual purpose and so I revived the idea of starting a podcast with the rest of the crew as my conspirators & co-hosts and lo, Dungeonpunx was born.
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Hero Kids: Getting your kids into RPGs and gaming

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At 5 years old, my boy is showing interest in the “toy soldiers that Daddy paints”, that infest the kitchen shelves. Sure, I’ve let him drybrush a few Space Marines, but beyond that, I’m loathe to ram my interests down his neck, and happy to let him choose his own adventure. However, once we started messing about with minis and rolling dice, his interest was piqued, so I thought it’d be a good idea to try out a simple RPG or board game, and take it from there.

We’ve played Snakes & Ladders and Ludo, so he understands rolling dice to move x number of squares, with 1 or 2 more if he fancies cheating. So I just needed to go with something where I can be the GM, and I can slowly introduce ability tests and problem solving. After being bombarded with a million cool suggestions on the CH Facebook group, I checked out rpgKids and Monster Slayers: The Heroes of Hesiod.  Before finally plumping for Hero Kids, as it looked cool, and has loads of expansions for extra scope

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