Horus Heresy Book Review: Vengeful Spirit, by Graham McNeill

VengefulSpirit-Art[4]Edit – Originally written for a zine that never surfaced last year, and just released in paperback, I thought this would be a good time to dredge it up, and serve as a preview to an upcoming blog piece by Dieter with regards to the series

Over 8 years, a mountain of novels, short stories and audio dramas later, we finally get to see the man himself in action again. Horus Heresy, it’s named after the Warmaster, it’s his name above the door, so it’s about time we see him on the ground, taking names and showing everyone why he was, once, the Emperor’s favoured son and chosen leader in the field before it all went to hell.

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Battle Mats #1 – Deep Cut Studios

So many of us will have fond memories of images just like this.

It’s been a long time since bases were all painted Goblin Green and you played your games on a slice of green felt rolled out on your dining table, things have moved on. Quite a bit.

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Visions of Treachery (Part 1)

HH1

So much death. So much tragic / brilliant death

The Seeds of Heresy are sown

There’s a reasonable chance that if you’re reading this you probably fall into one of two categories: WHFB player or WH40K player. Sure, you might also throw some dice in Privateer Press games, or Warlord games, but for the most part the big two systems are our mainstays. Which is cool: most of us would listen to Black Flag or Minor Threat more often than we’d throw on that Bl’ast record. But, for those who haven’t dabbled yet, I’d like to try and introduce WH30K – The Horus Heresy.

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