Like a lot of people, I raced through Stranger Things on Netflix in a weekend and absolutely loved the freaking thing. Story, tone, setting, details and music all combined into a perfect warm broth of nostalgia and entertainment. I just wrapped myself up in it like a comfy blanket and enjoyed my time in that perfectly imagined world. Don’t worry, I’m not going to discuss any actual spoilers, but I will say there is some Dungeons & Dragons being played, and it’s handled pretty damn excellently. This made me ruminate again on a topic that crosses my mind every so often. How does the media, and specifically film and television, portray Dungeons & Dragons and roleplaying games in general? Are they laughing at it, honoring it, terrified of it or just ambivalent towards it? How has this portrayal changed over time? What trends does it speak to? And how does the treatment of roleplaying in these works of creativity and art reflect on the creators and the audience they’re speaking too? To answer these questions, and bore you kind folks to tears, I’m going to be taking a look at all the D&D in media I can, and waffling on about it because that is what the internet is for (well, besides porn, porn and cat videos).