Dungeonpunk & Disorderly

Yo, just a quick update for any regular readers who may recall my ‘Plans For 2016’ post. Obviously that went out the window as I haven’t brought anything new to the table since July. Life got busy, sorry mate. I’ve not forgotten about you though, so here’s what’s shaking. Things are moving forward slowly. Chris Mcgreevy is still working behind the scenes on the site rebuild. Hopefully we’ll be able to shift over to the new format by early Summer.And whilst I have not been active with the blog over the past six months, we have been busy on some affiliated projects

Despite it’s ‘rugged’ audio qualities our podcast Dungeonpunx has been racking up a ton of listens. Thanks for all the support, we all really appreciate that. We try to keep it light and a fun listening experience. I know sometimes it can get kinda rowdy with six five clowns bawling at each other trying to get the next rip in. I try to keep them boys under control but it’s like herding cats man, trust.
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Nerds on Film: Dungeons & Dragons, Roleplaying Games and Wargames in Film and Television – Pt. 1

2016-07-27 12_46_34-Artist creates awesome VHS boxes for Stranger Things, Rogue One, and other genre

This article contains NO Stranger Things spoilers. Don’t worry.

Like a lot of people, I raced through Stranger Things on Netflix in a weekend and absolutely loved the freaking thing. Story, tone, setting, details and music all combined into a perfect warm broth of nostalgia and entertainment. I just wrapped myself up in it like a comfy blanket and enjoyed my time in that perfectly imagined world. Don’t worry, I’m not going to discuss any actual spoilers, but I will say there is some Dungeons & Dragons being played, and it’s handled pretty damn excellently. This made me ruminate again on a topic that crosses my mind every so often. How does the media, and specifically film and television, portray Dungeons & Dragons and roleplaying games in general? Are they laughing at it, honoring it, terrified of it or just ambivalent towards it? How has this portrayal changed over time? What trends does it speak to? And how does the treatment of roleplaying in these works of creativity and art reflect on the creators and the audience they’re speaking too? To answer these questions, and bore you kind folks to tears, I’m going to be taking a look at all the D&D in media I can, and waffling on about it because that is what the internet is for (well, besides porn, porn and cat videos).

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