Denizens of the Garden of Nurgle: a Dark Age of Sigmar project

About two years back (probably at a similar time to when I actually bothered to write something for Corehammer, funnily enough), some friends and I were talking.  We’d just been playing a game of Inquisimunda (also known as INQ28). Bit of background for those that don’t know what it is: it’s a narrative style of skirmish gaming at 28mm scale with an element of RPG, and typically revolves around inquisitors and their retinues investigating nefarious happenings in the grim darkness of the far future, with special emphasis on the “grimdark” element. Depending how you want to play, you can utilise a GM, which our little group does on a rotating basis. The system is community created and is largely based on the classic Necromunda rule set (although some people use the 54mm scale Inquisitor rules and perform some really specific technical calculations that make it sound overly cumbersome and doubtless dry as fuck – I mean could they not just divide by 2 and sacrifice a single millimetre?  Some people like to take their chosen level of dunce-nerdery to ludicrous extremes, I suppose) with character stats ported over from Warhammer 40k, adapting where necessary in order to ensure characters and weapons are not over or underpowered, for like “balance” purposes and shit.  You’ve seen Blanchitsu in White Dwarf, right? Well that’s basically the visual vibe atmosphere we’re talking. Continue reading

Freyja’s Wrath – Interview With Bad Squiddo

Bad Squiddo Games, not content to rest with its already heaving catalogue of practically attired female ass kickers, has launched a new Kickstarter – Freyja’s Wrath. Complete with Shieldmaidens, axe wielding warrior women, and Goddess Hel herself.

You want to know more about that? Of course you do. I had a chat with Annie, head mistress of Bad Squiddo, about her mission, motivation, and of course – her maidens. Enjoy.

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Gaming Board On A Budget

Thousand Sons facing down the Sons Of Fenris

With limited space, I wanted to sort a gaming board for the kitchen. Something for me and the lad to play on, but also for entertaining mates. The dining table can extend, but a 6*4 would take over the room, so I decided to stick 3*3 with a focus on smaller points games, and things like Blood Bowl, Shadespire, Frostgrave and X-wing. With that in mind I wanted a mat and scenery to cover all games, so went with a snow mat and decided on generic gothic ruins that would work in both fantasy and sci-fi. The bonus of the snow mat is that it works as Hoth for X-Wing games. Continue reading

Dehumidifier set to stun. Broken Toad pigments.

Step in to my world.

So you’ve been lapping up the last months worth of well written horror content, exploring the dark recesses of Corehammers collective minds? Well, its time to dry up the fun and let lose with a modelling post, with the driest of the dry, pigments.

Are you sitting comfortably? Then I’ll begin. Continue reading

Broken Toad brush conditioner, any cop?

Toad mate, its broken you complete clip.

Broken toad, what’s that then?

I’d not heard of Broken Toad gear till last summer, so i did a bit of research and it turns out they do brushes, pigments, cleaners etc, so I thought id pick up a few bits to test out, put through their paces and report back. First up, brush cleaner.

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Don’t Forget the Struggle, Don’t Forget the Streets: Building a Modular Ruined City

So at the end of April we gathered in San Diego for our first official Corehammer West Coast Chiller. A month or two before that I had gotten the crazy idea of building a modular ruined city for the event so that at least I’d wander up with something to add to the festivities. I ended up only having something like 3 weeks to build the thing starting at the beginning of April, but in the mad dash to produce something I did manage to document the process so I figured I’d share it with you all now. That way you can learn exactly what I did, ignore it, and make something way cooler on a normal human schedule. I’m going to describe what I did, and not go too far down the rabbit holes of ideas not considered or techniques not used. Feel free to ask questions in the comments about anything you want though. Corners were cut, designs were simplified, but in the end, I had a table that can host a number of games in all sorts of different setups.

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Airbrush Guide Part 3 – Basic Tips & Tricks

This is what we want to avoid if at all possible.

So you’ve bought your compressor, you’ve bought your airbrush, what now?

You want to use it right? Wrong! There are going to be some useful bits you could do with getting hold of before hand that will make your life easier, and hopefully stop you rage quitting when you get your first clog. Because you will get them, and it will piss you off. Immensely!

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Oath of Moment (Redux) – Ave Deus Mechanicum

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Rock. Robot rock.

My original oath of moment was to make some headway into my Word Bearers going into 2015, and that continued nicely into 2016 with a load of new units, with more being added fairly regularly. I’ll do an update on how that’s going in a few weeks having re-appropriated a few units from the old III Legion army. Continue reading

Airbrush Guide Part 2.1 – KKmoon 0.25 Any Good?

This punisher didn’t read the Corehammer airbrushing guides, and now hes not only used £300 worth of Skull White in 13 seconds, his models are just blobs of goo.

There’s always questions flying round the Corehammer Facebook group about airbrushing, there’s two guides already on here I did about brushes and compressors, here and here.

When whispers of a cheapo airbrush that wasn’t absolute dog eggs reached me, I took a punt. 13 brick for what seemed to be a pro airbrush, too good to be true? Read on…

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Weathering tanks for the 31st Millenium

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Up from the motherfucking idyllic coastal regions of Colchis!

In this article I’ll go over a few techniques I use to weather my tanks, these have been predominantly word bearers tanks so if you’re starting a XVIIth army then this is a good place to start. that said, the techniques are mostly things you can use over any paint scheme so worry not if you’re painting up a different legion.

The techniques are all military modelling skills, and will give your tank a much grimier, dirty look and feel to the bright GW/’eavy Metal schemes, if thats the look you’re after then theres going to be little of use here. If you want your tank to look like its actually just driven off a real life battlefield complete with dings, mud, smoke, oil, and burn, then read on.

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